Kinsbaile Balloonist
An evasion-granter wearing a flier's clothes. The 2/2 body with flying is forgettable; the attack trigger is the real engine, funneling flight onto a ground creature for the turn so a board gummed up by blockers can suddenly send a fattie over the top. The targeting is deliberately broad: any creature, even one you don't control, though the obvious play is springing your own beater past a wall of would-be blockers. Because the ability fires automatically each time the Balloonist swings, it works as a combat trick you never have to hold mana for, and one that recurs every attack instead of getting spent once from hand. That repeatability is the design wrinkle. Most white evasion-on-demand of this era came stapled to a one-shot enchantment or instant; here the engine lives on a creature that has to commit to the red zone to do its work, and committing is the cost. Send it in and you're risking a 2/2 to grant flight; keep it home and the ability never fires. It sits among white's "give my best threat flight" effects, built for go-wide kithkin boards hunting a way to convert a clogged ground stall into damage in the air.
