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Moxonomy

Kingpin's Enforcers

Creature — Human Villain2 generic manaBlack mana

The sacrifice-for-cards effect is one of black's oldest engines, and the interesting part here is where the ability lives: on a lifelinking body rather than on a dedicated altar. The activation asks for an artifact or creature and pays out a single card, which sounds like a slow trickle until you notice what the lifelink turns it into. Every point of damage the 2/3 lands is a point of life gained, and in a deck built around expendable tokens or cheap artifacts, that buffer offsets the attrition of feeding the engine. Because the activation carries no tap symbol, the body is free to swing and drain the same turn it eats the board to refuel the hand; the two roles stack rather than compete. And because the cost is mana plus a sacrifice, the ability doubles as a sacrifice outlet, which matters anywhere death triggers or aristocrat payoffs are in play: the enforcers can turn a chump-block into a card without a separate altar carrying that load. It is a modest rate on paper (a repeatable draw that eats resources), but the pairing of the outlet with a lifelinking clock is the kind of value seat that rewards a board already flooded with things you were happy to lose.

Kingpin's Enforcers (msh)
MSH · #102common
Pricing
Normal: $0.09
Foil: $0.14
Oracle Text

Rules text

Lifelink 2 generic manaBlack mana, Sacrifice an artifact or creature: Draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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