Kill-Zone Acrobat
The evasion isn't free, and the price is the design's whole point: to get in the air, this Human Soldier has to eat something you already control. That turns a modest 3/2 into a payoff piece for a deck already looking to sacrifice things, folding an aristocrats engine and an evasion enabler into a single body. Because the trigger fires when it attacks (during the declare-attackers step, before blocks), the fodder is spent up front, so what you feed it is a creature or artifact you'd rather cash in than keep: a spare token, a spare Treasure, a mana rock that has already done its job. That timing is the whole shape of it. The sacrifice you wanted to make for its own death triggers now also pushes an attack step that ground defenders would otherwise stall, and it happens before your opponent ever gets to declare blockers, so they must find a flyer or lose the race. The ability keys off attacking rather than a standalone activation, which means the evasion shows up only when it matters and costs its fodder once per combat, keeping the rate honest without demanding a hard build-around. Left alone in a deck with nothing expendable to burn, it's a plain beater; surrounded by the right chaff, it's a clock that gets harder to block as the game's leftovers pile up.
