Skip to content
Moxonomy

Karsus Depthguard

Creature — Lizard Warrior2 generic manaRed mana

Defender printed on a body that wants to attack: the tension is the whole design. A 4/3 for three mana is a fine aggressive rate, but the card ships stapled to the ground until you push its power to 5, at which point the defender restriction lifts and the wall becomes a swing. That conditional flips the usual logic of defensive creatures. Most walls with attack clauses key off some board state or a static payoff; this one keys off the one thing red loves to hand out anyway, which is raw power. A single +1/+0 gets it there, and past that threshold it stays an attacker for as long as the buff holds. The knife edge is that the enabling is fragile: shrink it back under 5 in response and it is a wall again, so the timing of when its power crosses the line matters as much as whether it does. The card wants a pump package that can hit the number on command rather than one that stumbles into it by accident, and it gives red a defensive early drop that never stops being a threat once that package comes online. The body is aggressive; the text tells it to wait.

Karsus Depthguard (mom)
MOM · #150common
Pricing
Normal: $0.05
Foil: $0.09
Oracle Text

Rules text

Defender As long as this creature's power is 5 or greater, it can attack as though it didn't have defender.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Quick navigation
move selectesc close