Kardur, Doomscourge
Goad, weaponized as a payoff engine rather than a nuisance. The enter trigger blankets every opponent's creature with a compulsion to attack, and to attack someone other than you: that is goad's own definition, applied to an entire table at once, turning a quiet board into a scrum you're watching from the outside. What makes the design more than goad-on-a-stick is the second clause. Every attacking creature that dies drains each opponent and pays you, regardless of whose blocker or removal spell did the killing: one death, life lost around the whole table, life gained on your side. The two abilities are built to loop into each other: the trigger manufactures the attacks, the attacks manufacture the corpses, the corpses manufacture your life swing. What keeps it from becoming a lock is the window. The compulsion runs only until your next turn, so it's a single detonation, not an ongoing prison; the opponents you pointed away from yourself this turn are free to remember you next turn. The Demon Berserker body barely registers in the math: the 4/3 is a reasonable clock stapled to an instigator whose real work is done before combat begins. It makes the other players do the dying, then bills all of them for it.




