Junkblade Bruiser
Expend rewards mana you were already spending, and this Raccoon shows the cleanest read on why that matters: the buff fires the moment your fourth total mana of the turn goes toward a spell, so a serviceable 4/5 with trample swells to a 6/6 with trample on the turn you actually develop your hand. What sells the design is that the payoff is passive and repeatable. You are not activating anything or holding up mana; you are being asked to do what a midrange curve wants to do anyway (untap, deploy, keep casting), and the bonus arrives as interest on the tempo you were spending regardless. The hybrid pips keep the card honest across a red-green shell without demanding both colors, so it slots into either half of that pair while still leaning on the same expend threshold. Because the boost resets each turn, the ceiling is a body that grows again each turn you clear the expend threshold, and trample converts each of those +2/+1 windows into damage that gets through rather than damage a chump absorbs. It asks nothing unusual to unlock, and that restraint is the whole appeal: expend is built to make ordinary curve-filling feel like it buys something extra, and here the extra is a beater that rewards you for doing exactly what the deck already intended.
