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Moxonomy

Junkblade Bruiser

Creature — Raccoon Berserker3 generic manaRed or Green manaRed or Green mana

Expend rewards mana you were already spending, and this Raccoon shows the cleanest read on why that matters: the buff fires the moment your fourth total mana of the turn goes toward a spell, so a serviceable 4/5 with trample swells to a 6/6 with trample on the turn you actually develop your hand. What sells the design is that the payoff is passive and repeatable. You are not activating anything or holding up mana; you are being asked to do what a midrange curve wants to do anyway (untap, deploy, keep casting), and the bonus arrives as interest on the tempo you were spending regardless. The hybrid pips keep the card honest across a red-green shell without demanding both colors, so it slots into either half of that pair while still leaning on the same expend threshold. Because the boost resets each turn, the ceiling is a body that grows again each turn you clear the expend threshold, and trample converts each of those +2/+1 windows into damage that gets through rather than damage a chump absorbs. It asks nothing unusual to unlock, and that restraint is the whole appeal: expend is built to make ordinary curve-filling feel like it buys something extra, and here the extra is a beater that rewards you for doing exactly what the deck already intended.

Junkblade Bruiser (blb)
BLB · #220common
Pricing
Normal: $0.12
Foil: $0.27
Oracle Text

Rules text

Trample Whenever you expend 4, this creature gets +2/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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