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Moxonomy

Jousting Dummy

Artifact Creature — Scarecrow Knight2 generic mana

The mana-sink body is one of the oldest teaching tools in the game: give a common a small stat line and a colorless pump, and every leftover point of mana late in a game finds a home. That is the whole job. As a Scarecrow Knight it slots into a knight-matters shell without asking for colored mana, and building the pump in the artifact frame keeps it universal: any deck can run it, any deck can crew its late turns off it. The activation is expensive on purpose, priced so it never dominates a board on its own but always gives you something to do with an unspent pool. It is filler with a function, the kind of two-drop that fills out a curve, feeds tribal payoffs that count knights or artifacts, and turns the dead mana of a stalled board into a slow trickle of extra damage. Nothing here rewards a build-around; it rewards having nothing better to do, which in an aggressive shell is more often than it sounds.

Jousting Dummy (eld)
ELD · #224common
Pricing
Normal: $0.10
Foil: $0.26
Oracle Text

Rules text

3 generic mana: This creature gets +1/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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