Jhovall Rider
A 3/3 with trample for five mana is the kind of body that never earns a deck slot on raw rate, and that is precisely the point: this sits at the top end of an early Rebel chain built so that no individual card in it has to be good. The mechanic that drove that archetype let small Rebels tutor larger ones straight onto the battlefield, with Ramosian Sergeant and the bigger searchers fetching up the curve without paying full price. The cards themselves are deliberately undertuned because the search engine, not the creatures, carries the deck; what you are buying when you build the package is the chain, and the bodies are just the rungs. Trample is the lone concession to making this particular rung worth landing on, ensuring that when the toolbox finally deposits it into play it can push damage past a chump blocker instead of stalling against a single token. Read on its own it scans as forgettable filler from an era of overpriced commons and uncommons. Read as a node in the chain it is a quiet endpoint: the creature you fetch when the better Rebels are already on the board and you just want a clock that swings.
