Jhessian Balmgiver
Two abilities that look like they belong to different decks, taped to the same 1/1 for three mana. The first is a single-point damage prevention shield, the kind of effect that reads as defensive chip away: stops a Shock from finishing a creature, blunts a burn-to-the-face turn by exactly one, taxes a combat math problem. The second is a repeatable unblockable-maker, an enabler that wants creatures to push through and damage to land. The split is the whole design tension: one tap protects, the other commits, and you only get one per turn. That mutual exclusivity is what keeps a body this fragile from doing too much, because both modes spend the same tap, the card forces a read on the turn before you act. The unblockable mode is the more interesting half, since granting evasion repeatably at instant speed turns a small attacker into a clock or pushes a saboteur trigger through a clogged board. The prevention mode is the insurance you fall back on when the alpha strike does not materialize. Neither is large enough to dominate a game on its own; together they make a Cleric that wants to be on the table early and tapped every turn, choosing between offense and defense based on what the opponent threatens. A delicate, deliberately small-ball piece of white-blue tempo design, built for grinding margins rather than swinging them.
