Jeskai Devotee
Flurry sets a precise bar: not spellcasting in general, but the second cast each turn, which filters out the durdle and ignores the one-spell-a-turn plodder. What makes this body wear that reward well is that it also helps solve its own enabling problem. The activated ability turns a two-drop into a Jeskai-color filter, and it filters toward the second spell: a red mana becomes the blue or white a cheap piece of interaction demands, so the same creature asking you to double-spell can smooth the path to doing it. Crucially, this is filtering, not ramp; one mana in for one mana out, and the once-per-turn clamp keeps it a fixer rather than a mana engine. That means the card is never truly idle: even on a turn you fail to trigger Flurry, the mana ability is fixing colors and setting up next turn's double-spell. The +1/+1 is temporary, so the pump is aggression you spend in the current combat rather than a board presence you accrue; its real value is structural, tied to how reliably you can reach the second cast turn after turn. A 2/2 for that grows only when you double-spell wants a low curve of cheap interaction and cantrips beneath it, where hitting Flurry is the default rather than the exception, and where the color filter is quietly earning its keep whether the trigger fires or not.
