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Moxonomy

Jeskai Banner

Artifact3 generic mana

The wedge member of the Khans-era banner cycle, a colorless rock built to do two jobs at opposite ends of a game. The first ability is the workhorse: tap for one of three specific colors and smooth the most punishing part of casting spells across an enemy-wedge identity, where your early lands rarely line up with your gold cards. The second ability is the exit door. Once the lands are doing the fixing and the rock has outlived its purpose, three precise mana plus the artifact itself converts dead weight into a fresh card, so it is never a topdeck you regret drawing on turn ten. That sacrifice clause is what separates this design from a plain mana stone: it answers the perennial flaw of ramp artifacts, which is that they go from essential to embarrassing as the game stretches on. Demanding all three colors to fire gates the draw behind exactly the deck that wanted the fixing to begin with, which keeps it honest as a fixer rather than a free cantrip slotted into any artifact shell. It is not fast and it is not elegant; it is the steady, slightly clunky fixing built for decks whose ambition outruns their early mana, and it is content to be replaced the moment something better arrives.

Jeskai Banner (ktk)
KTK · #222common
Pricing
Normal: $0.14
Foil: $0.37
Oracle Text

Rules text

Tap: Add Blue mana, Red mana, or White mana. Blue manaRed manaWhite mana, Tap, Sacrifice this artifact: Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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