Jerrard of the Closed Fist
A 6/5 body with nothing printed below the type line was, in this era, treated as a fair trade for the word "Legendary" sitting at the top. The old legend rule kept only one copy in play, so a printed legend was a creature you could only ever field one of, and Wizards priced that singleton tax as if it were worth real stat points. Jerrard is the green-red expression of that bargain: a beater whose name on the type line was meant to read as a drawback you paid for, not the asset it later became.
His value is almost entirely a historical artifact. He is a record of a design philosophy Wizards spent the next two decades unwinding: a world where legendary meant "you pay extra with a singleton restriction," where the tax was charged in stats rather than refunded in deckbuilding tension. As the rules around legends shifted from a punishing forced destruction to a battlefield uniqueness check, and as legendary status stopped being priced as a cost at all, creatures built on this logic stopped making sense. Jerrard sits at the far end of that arc, costed for a constraint the game later discarded. The distance between why he was built the way he was and the vanilla 6/5 the modern rules leave behind is the whole story.

