Jenny, Generated Anomaly
Double strike and explore compound in a way that a single-striker's growth never could, and the interaction is worth being precise about: double strike deals combat damage in two separate steps, so an unblocked Jenny triggers explore twice per attack, once in the first-strike step and again in the regular step. Two explores per connection means two chances to draw a land or bank a +1/+1 counter, and those counters feed back into the double strike immediately, since every point of power added is worth two extra combat damage. A body that hits once early snowballs into a threat that gets bigger the moment it connects and hits twice as hard for each counter it accumulates. The explore rider is doing the work a cantrip-on-damage clause usually does, but with an insurance built in: a nonland reveal is not a wasted trigger, it is a permanent stat bump, which smooths the variance that makes most connect-for-value creatures unreliable. The tension the card lives inside is the fragile 2/3 frame. It has to survive and attack repeatedly for the engine to pay off, so it rewards a board that can shield a small creature rather than one that goes wide or tall in the usual Boros idiom. The design problem it hands the builder is protection and repeated combat, not raw stats, and that is a less common ask than the color pair's default.



