Jayemdae Tome
Eight mana for the first extra card, twelve for the second: the math is a fossil from an era that had no idea how cheap card draw could safely become, and that's exactly what makes it worth reading. The earliest sets shipped without a single repeatable draw engine in any color, and the design solution was to put one on an artifact, price the entry at four mana, and price each activation at four more. Richard Garfield's early design instinct treated raw card draw as the most dangerous resource available, and the Tome's rate reflects a designer with no comparison class to calibrate against who chose to err high. Every repeatable draw artifact that followed reads as a negotiation downward from this rate, usually by showing how much cheaper the activation can safely be: Mind Stone cashes itself in for a card, Staff of Nin draws on upkeep, Mazemind Tome caps the engine at four uses. The Tome itself has aged into a museum piece, a card that matters less for any board it ever sat on than for the cost curve of card advantage it set in stone. It is the baseline the rest of the genre talked itself down from.

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Other printings
- 30th Anniversary Edition#251
- 30th Anniversary Edition#548
- Magic Origins#231
- Magic 2013#207
- Salvat 2011#191
- Tenth Edition#327
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- Eighth Edition#306
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- Seventh Edition#305
- Seventh Edition#305★
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- Introductory Two-Player Set#51
- Rivals Quick Start Set#50
- Pro Tour Collector Set#et331
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- Fourth Edition#331
- Fourth Edition Foreign Black Border#331
- Summer Magic / Edgar#258
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