Skip to content
Moxonomy

Jaspera Sentinel

Creature — Elf RogueGreen mana

Most one-drop mana dorks decay as the game grinds on: they fix a color, then linger as a fragile body that a stray point of damage clears on the turn you needed the acceleration most. This Elf inverts that curve. Its ability cannot fund itself, since producing mana requires tapping a second untapped creature alongside it, so on turn one it does nothing but stand there, a body waiting for company. The moment a partner arrives, though, it starts fixing into any of the five colors, and reliability climbs as the board develops instead of falling off. That is the reversal worth noticing. Green has historically charged a heavy premium for producing off-color mana; this card pays for that flexibility with its tap-two-creatures requirement instead of an inflated mana cost or a splash of another color's identity. The 1/2 body with reach gives it a defensive floor for the turns when the mana is not needed and no partner is available to activate with, letting it hold back a flier rather than sit uselessly. It is a fixing engine that wants a crowd, priced so its worst turn is its first and its best turns come later.

Jaspera Sentinel (khm)
KHM · #178common
Pricing
Normal: $0.24
Foil: $0.30
Oracle Text

Rules text

Reach Tap, Tap an untapped creature you control: Add one mana of any color.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close