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Moxonomy

Ivory Cup

Artifact1 generic mana

The white member of Alpha's five "lucky charms" (alongside Crystal Rod, Throne of Bone, Iron Star, and Wooden Sphere), each tied to one color and offering a trickle of life as that color's spells go on the stack. The economics expose how earliest Magic understood color hate before the vocabulary existed to build it: the payment equals the payoff, so every point of life costs a mana to convert, and the trigger is optional in a way that asks the controller to keep spending rather than threatening the opponent's plan. Worse, the trigger answers to white spells from any seat, including your own, so the card is not even the clean color-hate piece its framing suggests; you can sit there paying mana for life off your own deck if you happen to be casting white. Every later generation of color hate reads as a quiet referendum on what this cycle got wrong: the cost should not match the payoff, and the effect should pressure a strategy rather than passively offset it. Circle of Protection: White, printed in the same era, does the actual work this card only gestures at. Ivory Cup survives as a design artifact: the clearest illustration of a "hate card" built before anyone knew how a hate card was supposed to feel.

Ivory Cup (lea)
LEA · #251uncommon
Oracle Text

Rules text

Whenever a player casts a white spell, you may pay 1 generic mana. If you do, you gain 1 life.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

17 sets
Show all 17 other printings
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