Item Shopkeep
Equipment aggro has always had a payoff problem: you can jam swords onto a lone attacker, but the deck's whole plan collapses the moment a chump blocker sits in front of that one loaded creature. This is a two-mana answer to exactly that friction. The trigger fires on your attack step and hands menace to a single equipped attacker, which means the very creature you have sunk mana into gearing up is the one that punches through a solo blocker. It is a lord effect narrowed to the archetype that needs it most, and the equipped-only clause is what keeps it honest: it does nothing for a naked board, so it rewards the deck that was already committed to the equipment plan rather than splashing into any red aggro shell. The menace also stacks cleanly with evasion and combat tricks, forcing a two-for-one block against a creature that is often already outsized by its gear. A 2/2 body for the cost is unremarkable on its own; the value is in turning the equipment deck's central vulnerability (the profitable chump) into a liability for the defender.
