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Moxonomy

Isperia, Supreme Judge

Legendary Creature — Sphinx2 generic manaWhite manaWhite manaBlue manaBlue mana

Most punisher cards make the opponent choose between two bad outcomes; this Sphinx weaponizes the most basic action in the game, the attack step, and turns it into a tax the opponent cannot avoid if they want to win. The trigger fires on each attacking creature, not once per combat, so a wide assault hands you a fistful of cards. The defensive geometry is the point: it does nothing when a creature swings at a different player at a multiplayer table, and it rewards you for sitting back, holding up flyers, and daring the table to come at you. The "may" wording is load-bearing in a way the rate disguises, since it lets you decline draws when an empty library or an Underworld Dreams effect would turn the engine against you. A 6/4 flier closes games on its own clock while the card advantage piles up, but the four toughness is the honest counterweight: it dies to a respectable amount of removal and to combat math that a 6/6 would shrug off, so the player committing six mana to it is betting the engine resolves a turn before the opponent finds an answer. The result is a control finisher that asks the opponent to stop attacking, which is the one thing an aggressive deck is built to do.

Isperia, Supreme Judge (gk2)
GK2 · #1mythic
Pricing
Normal:
Foil: $0.79
Oracle Text

Rules text

Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

3 sets
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