Iron League Steed
Colorless aggro rarely gets a four-drop with a decision baked into it, and the haste is what turns that decision into something live rather than academic. Fabricate forces the choice on entry: take the counter for a 3/3 that connects the turn it lands, or take the Servo for a 2/2 that splits its value across two bodies and leaves something behind when it trades. On an open board you want the bigger swing now; if you are flooding the board for a go-wide payoff or feeding a sacrifice engine, the token is the better half. The point is that the card lets an artifact-centric deck refuse to commit to one plan before it has seen the table, then locks in the right one immediately because nothing has to wait for haste to matter. It is plain by design: no protection, no synergy stapled on, just a two-mode threat that asks a single question and answers it on arrival. That modest fork is the whole niche it fills, an artifact aggro role-player that stays useful whether you are racing or grinding, with the catch that fabricate resolves once on the way in. After the counter or the Servo is settled, the trigger is spent; what remains is a hasty body still trading in combat, and the deckbuilder is buying the option for that single entry, not an ongoing engine.

