Invocation of Saint Traft
The Aura that tries to bottle the legendary creature's body without paying its asking price. Where Geist of Saint Traft welded the hexproof Angel onto a 2/2 with an evasive clock built in, this version unhooks the trigger and staples it to whatever creature you already control. The structural shift matters: the Angel here arrives tapped and attacking every combat and then exiles itself at end of combat, so each swing manufactures four flying damage that never lingers to block or chump on the crackback. That turns the enchanted creature into a recurring offense engine, but it inherits the standing liability of every Aura: the host and the investment are tied to a single permanent, so a kill spell before the attack step removes both at once and the token never materializes. Once attackers are declared and the trigger is on the stack, the Angel is locked in for that combat regardless of what happens to the host, which makes the timing of the answer (not the answer itself) the real fault line. The card also asks for a creature that wants to attack: a body that must swing to pay you off cannot also stay home to defend, so the reward concentrates on evasive or resilient hosts where one uninterrupted attack buys a four-power flier on top of the host's own damage. It is a famous trigger decoupled from the protection that made the original safe to commit to, and managing that gap is the whole exercise.

