Inventor's Goggles
The auto-attach clause is what turns a cheap stat stick into recurring tribal scaffolding: any Artificer that enters under your control can grab the Goggles for free, sidestepping the equip cost entirely. Every fresh body steps into the harness without paying the , so the payoff scales with how committed you are to a single creature type. The +1/+2 reads modest, but the toughness bump is the part that justifies the slot: it nudges fragile mana-producing and value Artificers just outside the most common damage-based removal ranges and lets them survive combat they would otherwise lose. Creatures without the Artificer type still have to pay the
to suit up, so the card stays functional anywhere; it just loses the discount that makes it sing. That toughness-forward stat line is the tell. This was built to keep small utility creatures alive across board rebuilds and repeated deployment, rewarding a deck that keeps deploying new bodies rather than one that wants to turn a single threat into a finisher. It is clean equipment support for a tribe defined by its cheap, expendable pieces, priced so the discount only ever matters when you are actually leaning on the creature type it names.


