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Moxonomy

Inventor's Apprentice

Creature — Human ArtificerRed mana

Strip the artifact requirement and a 2/3 for one red mana is a stat line aggressive decks would happily register; attach the +1/+1 to that condition, and the body turns into a deckbuilding contract. You agree to run enough artifacts that the bonus is live on turn one, and in exchange red gets a clock it does not otherwise have at that price. The toughness is the part doing quiet work: even with no artifact in play, a 1/2 shrugs off the pings and one-power blockers that would erase a true 1/1, so the floor never collapses to nothing. That asymmetry (a real downside that still leaves you a functional creature) keeps the card off the all-or-nothing conditional aggressors that punish a wrong opening hand. The design descends from red-affinity aggro going back to the first artifact-matters era, the same impulse behind creatures that reward a board full of metalcraft and improvise enablers. Everything lives in the tension between rate and commitment: cheap and aggressive if your list earns it, a sub-rate one-power one-drop if it does not.

Inventor's Apprentice (kld)
KLD · #120uncommon
Pricing
Normal: $0.05
Foil: $0.39
Oracle Text

Rules text

This creature gets +1/+1 as long as you control an artifact.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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