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Moxonomy

Invasion of Arcavios // Invocation of the Founders

Battle — Siege // Enchantment

Copy engines that persist on the battlefield have always been among the most feared permanents, because they compound instead of resolving: each spell you cast pays out twice, and nothing about that resets when the turn ends. The back half doubles every instant or sorcery cast from your hand, so burn deals twice, card draw draws twice, a removal spell answers two threats, a ritual pays for itself and then some. Reaching it is the whole cost. The enters trigger on the Siege tutors an instant or sorcery from your library, your graveyard, or outside the game, which means the front side exists to guarantee you arrive at the flip already holding a spell worth doubling. Then the Siege mechanic hands protection to a chosen opponent, and the controller becomes the aggressor: you have to muster damage against a defended battle to break its defense counters before the game moves on, and only then do you exile it and cast the enchantment for free. The two faces are one idea split across a transform: find the payoff, then make it happen twice. The defense timer sets the terms for everything that follows, asking the controller to commit a board capable of cracking the Siege quickly, and to punch through whatever the protecting opponent throws in the way, before the promised copy engine ever lands.

Invasion of Arcavios // Invocation of the Founders (pmom)
PMOM · #61srare
Pricing
Normal:
Foil: $1.55
Oracle Text

Rules text

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. // Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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