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Moxonomy

Interplanar Beacon

Land

A land built for exactly one deck: the one where every threat is a planeswalker. The fixing here is deliberately fenced off, producing two colors of any pair only to pay for planeswalker spells, which is a strange and telling restriction. Ordinary mana filtering cares nothing about what you cast; this ability refuses to feed a counterspell or a removal spell, drawing a hard line around the walker-superfriends archetype it was made to serve. The colorless mana from the untapped tap ability preserves a floor when there is nothing to ramp toward, and the incidental life gain on each planeswalker cast is a modest cushion rather than a reason to run the land. What separates it from ordinary utility fixing is how squarely it commits to a build-around thesis: rather than smoothing a two-color base, it presumes you are casting five colors of planeswalkers and asks for nothing else in return. That focus is also its ceiling. Outside a critical mass of planeswalker spells, the color-fixing ability is inert, and you are left with a land that enters untapped and taps for a single colorless. The design is honest about this trade, spending nearly all of its flexibility on one deckbuilding argument and offering little to anyone who does not share it.

Interplanar Beacon (cmm)
CMM · #1004uncommon
Pricing
Normal: $0.18
Foil:
Oracle Text

Rules text

Whenever you cast a planeswalker spell, you gain 1 life. Tap: Add Colorless mana. 1 generic mana, Tap: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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