Indebted Spirit
Two death-triggers folded into one card, arranged so the second-order value is the whole point. Left as a creature, it is a 1/1 that leaves a flying Spirit behind when it dies, the modest kind of body that trades into anything and still contributes. Bestow is what turns that arithmetic interesting: cast it as an Aura and it hands the enchanted creature +1/+1 and afterlife 1, then falls off as a creature if the host dies, carrying its own afterlife with it. So the host dies and makes a token; the Aura becomes a creature; when that creature eventually dies it makes another token; and each of those tokens is just a body that dies later. The design is a chain of small deaths, each one paying out again, which is exactly the fuel aristocrats decks want: bodies that keep arriving through combat and removal rather than resisting it. Bestow does double work here, functioning both as a way to make an existing attacker bigger and as an insurance policy that survives the trade, since removal aimed at the enchanted creature only ever nets you more Spirits. It is a deliberately grindy piece of white token design, built for the archetype that treats each creature's death as a resource rather than a loss.
