Incandescent Aria
The word nontoken is doing all the work here: your board of spirit tokens, Servos, saprolings, or beast bodies sits untouched while three damage rains down on everything with a printed card behind it. That asymmetry is the point. A three-mana wrath spread across three colors would be undertuned as a pure reset; the token exemption converts it into a one-sided sweeper for any deck that generates its board through tokens, which is exactly the go-wide direction Naya has historically leaned. The damage math sharpens the profile: three to each nontoken creature clears most early aggressive drops and midrange bodies while leaving your token army alive to swing back, though it slides right off four-toughness beaters that survive it, so knowing precisely what a given board dies to is prerequisite. Against fuller board-clears in these colors, this trades total control for selectivity, demanding you commit to a token engine up front rather than keeping your options open. It is a wrath cast from ahead, not from behind: you resolve it with a battlefield already tilted in your favor and watch the opponent's nontoken half of the board evaporate. Every clause is calibrated to reward that one deckbuilding decision, and the card gives you very little if you have not made it.




