Iname, Life Aspect
The member of the Iname cycle whose payoff fires only by spending itself. When this 4/4 dies, exiling it pulls a graveyard's worth of Spirits back into your hand, and the self-exile clause carries the whole cost: the card removes itself as it cashes in, so it can never recur itself and is permanently gone the moment it pays out. You are not building a recursion loop; you are building a one-shot refuel, and everything you want back has to already be sitting in the yard when the body trades in combat or eats removal. That answers a problem Spirit-tribal aggro has always carried: empty your hand on a fast curve, run out of gas, and stall. This refills in a single motion, converting a dead body into a fresh fistful of threats. The natural enabler is a sacrifice outlet, since it lets you choose when the death trigger fires rather than waiting on combat to unlock the refuel. It belongs to a school of green design from its era that treated the graveyard as a stockpile to be cashed in wholesale rather than reanimated one creature at a time, and it remains the cleanest mass-recursion handle a Spirit deck can build around: one card, paid once, buys back everything else in the pile.
