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Moxonomy

Immortal Servitude

SorceryX generic manaWhite or Black manaWhite or Black manaWhite or Black mana

The flexibility lives entirely in that X. Set it to one and you sweep your graveyard for every dead one-drop at once; set it to three and you bring back a board's worth of midrange bodies in a single sorcery. The hybrid pips are the second half of the design: each of the three colored costs reads as white or black, so the card slots into mono-white token-and-fodder shells and mono-black aristocrat decks with equal ease, no splash required. That symmetry is the point. Mass reanimation is usually a black monopoly, gated behind discard and self-mill setup; this routes the same effect through a cost structure that either color can pay outright, which is why it tends to find decks that flood the board with cheap, uniform creatures rather than decks chasing a single fat bomb. What disciplines the card is the exactness of X: it returns creatures of one specific mana value, not "up to X," so a curve built around a single converted cost gets rewarded and a scattered one gets stranded. It asks you to build the graveyard it wants to refill: a stack of creatures sharing a number, waiting for the one sorcery that empties the yard and refills the battlefield in the same breath.

Immortal Servitude (gtc)
GTC · #220rare
Pricing
Normal: $0.48
Foil: $3.05
Oracle Text

Rules text

Return each creature card with mana value X from your graveyard to the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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