Immersturm Raider
A 2/1 for two that swaps a dead card for a live one on the way in: the body is the point, and the loot is the tax rebate. This is the aggressive answer to the classic card-filtering problem, where earlier designs like Merfolk Looter or Careful Study asked you to spend a turn or a card to smooth your draws. Here the smoothing is bundled onto a creature that is already contributing to the clock, so the discard costs you nothing extra when you have flooded on lands or drawn a stranded bomb, and the "may" clause means it costs you nothing at all when your hand is fine. That optionality is what keeps a two-power beater from ever being a blank. The design leans on the reason red decks are built to want a full graveyard and a fast hand at once: every card the Raider pitches is a card an unearth, flashback, or delve payoff can turn back into value later. It is a filler-shaped creature that quietly rewards a deck built to use its discards, and a plain beatdown body for one that is not.

