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Moxonomy

Imi Statue

Artifact3 generic mana

A tax that ignores lands entirely and goes after a narrower target: the deck whose untap step is doing too much. The Winter Orb school of stax slows everyone's mana down by the same amount; this caps the number of artifacts that come back online when the turn rolls over, which bites the player whose mana base is a pile of signets and rocks while the deck with one of them shrugs. The crucial limit is the wording: it governs only the untap step itself, leaving untapped any artifact that comes back online through a spell or activated ability later in the turn. What it actually does is force a choice between which single artifact you most want active each turn, which is brutal for a board built to recur multiple mana sources together and harmless for a board that wasn't. The symmetry is real but lopsided in practice, and that lopsidedness is the whole point: you run it because your own deck doesn't lean on untapping artifacts and your opponent's does. It reads as a hyper-specific hatebox, a product of an era when stax pieces were built as static locks rather than tempo plays, when "untap more than one artifact" described a smaller slice of the format than it later would as artifact-matters strategies multiplied. The design instinct (find the resource an opponent overextends into and quietly cap it) is the same one behind every asymmetric-feeling lock since.

Imi Statue (chk)
CHK · #255rare
Pricing
Normal: $0.30
Foil: $5.15
Oracle Text

Rules text

Players can't untap more than one artifact during their untap steps.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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