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Moxonomy

Illusory Angel

Creature — Angel Illusion2 generic manaBlue mana

A 4/4 flier for three mana is well above the curve, and the casting restriction is what pays for it: you cannot lead a turn with this card, only follow one. That single clause reorganizes the entire turn around it. The body wants to land cheap and early, but the gate forces a setup spell first, so the natural home is a deck already casting a stream of low-cost spells (cantrips, cheap tempo plays, anything that fills the prerequisite without spending much). The tension is real: the cards that satisfy the condition most easily are the ones a tempo deck wants to be casting anyway, which means the Angel rewards a build that was already operating on volume rather than asking you to bend toward it. Note the Illusion subtype carries no drawback text of its own here, so the usual "sacrifice when targeted" liability of blue's illusion lineage does not apply; what you get is a clean, oversized evasive threat whose only cost is sequencing discipline. It is a payoff dressed as a creature: the spell that turns a turn full of small actions into four evasive damage, provided you remember it has to go second.

Illusory Angel (m15)
M15 · #59uncommon
Pricing
Normal: $0.18
Foil: $1.45
Oracle Text

Rules text

Cast this spell only if you've cast another spell this turn. Flying
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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