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Moxonomy

Ignite Memories

Sorcery4 generic manaRed mana

Storm payoffs in red almost always read off a number the pilot controls: a copy of a known burn spell per prior cast, each ticking the opponent toward zero in increments you can count before the chain even resolves. This one outsources its yield to the opponent's hand. Each copy forces the targeted player to reveal a card at random and take damage equal to that card's mana value, so the burst is a function of what they happen to be holding and where each reveal lands. A hand thick with lands hits a wall fast: lands are mana value zero, so every land pulled deals nothing at all. The damage lives entirely in the expensive cards, and the pilot has no control over which card the reveal pulls and usually no information about the hand being rolled from. Storm at least stacks the dice: a long enough chain copies the spell enough times that volume of attempts substitutes for reliability, and the expected damage climbs even against a cheap hand. But the variance never resolves into certainty the way a fixed-damage finisher does, and an opponent sitting on a fistful of cheap spells and lands can survive a fully assembled chain at single-digit life. That gap between count (which the pilot builds with precision) and yield (a gamble on cards the pilot cannot see) is what always held it back as a kill condition: the rare red storm payoff that turns the most deterministic engine in the game into a wager on an opponent's concealed hand.

Ignite Memories (tsp)
TSP · #164uncommon
Pricing
Normal: $0.47
Foil: $4.94
Oracle Text

Rules text

Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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