Igneous Pouncer
The 5/1 body is the contract: cheap to print at high power because it folds to any removal or even an unfavorable block, and the haste is what makes that fragility worth the risk, since five damage that connects the turn it lands does not need to survive to matter. But the swing is only half the design. The typecycling clause is the part you reach for early, when the six-drop in your opening hand is uncastable and what you actually need is a Swamp or a Mountain to keep making land drops. For two generic mana the dead-on-arrival fatty becomes whichever of those two land types your manabase is short on, and because the clause fetches any card with the type (basics or the duals that carry it), it can grab fixing that does double duty across both your colors. That split identity is what lets a high-cost glass cannon ride in a deck without ever being a liability: it is mana smoothing when the curve is empty and a finisher when the mana is online. The two modes never compete for the same turn, which is what keeps the design clean. You cycle it when you are reaching for lands; you cast it when the lands are there and you want pressure. One frame handling early-game consistency and late-game tempo, with the haste ensuring the late half cashes out the moment it hits rather than waiting a turn to be answered.

