Igneous Golem
Colorless filler that asked for nothing and offered about as much. The 3/4 frame is generic midrange beef, fieldable in any deck precisely because it commits to nothing, and the repeatable trample grant lets the golem keep its modest damage flowing rather than parking it against a chump blocker. The design logic is pure early-set utility: an artifact creature slots into any color, the activation is cheap enough to fire most turns, and trample is the keyword that converts a clogged board into incremental progress. What dates it is the rate. A five-mana body that still wants two more each turn to matter reflects how heavily colorless creatures once paid for the privilege of going into any deck, back when artifacts could not trade blows with colored cards on raw stats. The card is honest about its job: built to fit everywhere and shine nowhere, a creature whose single trick exists to ensure its small power total doesn't get wasted in combat.
