Icatian Crier
Pitch a card, get two bodies: that exchange is the whole proposition, and it only profits a deck stocked with cards it would rather not hold. Each activation costs a card from hand and yields two 1/1 Citizens, a conversion that looks generous until you remember the 1/1 frame doing the converting. To grind the trade out you have to keep a fragile shaper alive across multiple turns, which is why it never stood up as a standalone engine: the rate is fine, the setup is slow, and the body begs to be killed before the second activation. This is a member of a class of effects that pay mana, tap, and discard to fire a one-shot version of a sorcery, leaving the body behind as a token rather than a real clock. Where it finds its purpose is alongside reanimation or flashback shells that want fuel in the bin anyway: when the pitched card is one you intend to return, the discard stops being a loss and the two tokens arrive as a dividend on a transaction you were already running. That double duty (loading the graveyard toward a payoff while quietly building a go-wide board) is the niche this kind of effect fills, built less for the spell it imitates than for what it shovels into the yard along the way.

