I Am Never Alone
Hand the archenemy a token copy of their own commander, shorn of the legend rule, and the two coexist on the battlefield without either forcing a sacrifice. The design leans on a specific tension in the singleton format: your commander is the one card guaranteed to be castable and rebuyable, so doubling it doubles whatever engine the deck was built around, whether that is a combat threat, an aristocrats payoff, or a mana-and-value machine. Because the token is a copy rather than a recast, it skips the command zone tax entirely, arriving without the escalating cost that normally polices how often a commander returns. It also survives the removal that would send the real one home: kill the copy and the archenemy still has their commander; kill the commander and the non-legendary copy stays. For a mode of play that hinges on the whole table ganging up on one player, the scheme quietly answers the format's central weakness by making the archenemy's most-answered permanent redundant on the turn it resolves.
