Hydrolash
The -2/-0 is the tell that this is a Fog built for a specific kind of board, not a generic combat reset. A true Fog stops everything; this only blunts the punch, which means it shines against a wide, low-toughness swarm where shaving two power off each attacker erases most of the incoming damage, and does almost nothing against the single fat threat that a real Fog would still neutralize. The cantrip is what pays for the conditionality: trading a card for partial damage prevention is a bad rate, so stapling a draw onto it makes the floor a replacement-cost trick that holds back an alpha strike and refills the hand in the same instant-speed window. It is a defensive answer with a built-in apology, designed to never be a dead card even when the board state does not cooperate. That refusal to be a blowout, paired with the refusal to ever be a total blank, is the whole shape of the design: a soft, repeatable-feeling speed bump rather than a hard wall.


