Hunted Bonebrute
A 6/2 for three that hits like a truck and folds to almost anything: the fragile body is the price the two riders pay for themselves. Handing the opponent two 1/1 Dogs looks like a gift until you notice the geometry it creates. Menace means those tokens cannot chump the Bonebrute alone, and toughness of 2 means the beater wants to die anyway, so the drawback front-loads a trade the card is already angling for. The death trigger closes the loop: whatever answers it, a block, a burn spell, a sacrifice, each opponent loses three life on the way out (a one-sided drain of their totals, not a life swing back to you). That turns removal into a Faustian bargain, letting the Bonebrute threaten damage on offense and again on death, so the defender's "clean" answer costs life to cash in. Disguise adds a second mode entirely: paid face-down for three generic mana, it comes down as an anonymous 2/2 that never made the Dogs and carries no obvious threat, waiting to be turned face up later for its printed disguise cost. That mode is a straight beatdown line, not a way to re-time the entry trigger; flipping a face-down creature does not make it enter, so the Dog tokens fire only when the card is cast face up in the first place. The two halves ask different questions, but both are built to make the opponent pay for interaction rather than get it for free.



