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Moxonomy

Hungry Flames

Instant2 generic manaRed mana

The split-damage burn spell is an old idea executed with unusual generosity here: three to a creature is enough to clear most aggressive bodies, and the two to face or to a planeswalker is real reach, not a token rider. The tension every divided-damage card manages is whether the secondary effect reads as a tax or a bonus, and the math on this one tilts toward bonus. Compare the lineage of cards that split a fixed total across targets, where you trade flexibility for the obligation to allocate every point: here the two halves are independent and both meaningful, so you never have to choose between killing a creature and pressuring the opponent. What you pay for that flexibility is a targeting requirement: both a creature and a player-or-walker must exist, and with no legal creature target the spell does not fire at all. That single constraint is the reason it stops short of being a strictly better burn spell. Used at instant speed in combat, it answers an attacker and chips the controller in the same motion, the exact tempo swing a creature-light aggressive deck wants from a card that would otherwise sit idle in hand waiting for a body to point at.

Hungry Flames (aer)
AER · #84uncommon
Pricing
Normal: $0.12
Foil: $0.28
Oracle Text

Rules text

Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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