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Moxonomy

Hubris

Instant1 generic manaBlue mana

The cruelty is in the small print: "and all Auras attached to it." A normal bounce spell sends a creature home and lets its enchantments fall off into the graveyard, ending those auras for good. This one scoops the whole package back to hand instead, and that one clause flips the value math. Against an opponent who has loaded a creature with bestow or pump auras, it functions less like tempo and more like a tax: two mana to send half a dozen mana of investment back to its owners' hands, at instant speed, so every aura has to be paid for and recast. Note the plural, "owners'": each aura returns to whoever owns it, not whoever cast it. Bouncing a creature wearing an opponent's control aura or curse hands that aura back to the opponent, which is why this is a clumsier rescue than it looks. Plain Unsummon and its many descendants treat auras as casualties; this one treats them as cargo, refusing to convert any of that mana into permanent attrition. Whether that helps you depends entirely on who paid for the auras and who gets them back. It is a narrow card, sharpest in eras when creatures wear their value on their backs, and a strictly worse bounce when they do not.

Hubris (jou)
JOU · #41common
Pricing
Normal: $0.05
Foil: $0.41
Oracle Text

Rules text

Return target creature and all Auras attached to it to their owners' hands.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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