Hovel Hurler
Sold as a 6/7, this Giant walks into play a diminished 4/5, and the shrinkage it carries is not a tax but the fuel its ability spends. Each activation removes one point of penalty to hand a teammate power and flying, and because that penalty was negative to begin with, every one you burn also swells the Giant a notch closer to its listed frame. Spend both and you have launched two flyers and restored a clean 6/7 in the process: one engine, two payoffs. The sorcery-speed clamp is the real leash. A repeatable evasion-granter stapled to a large body would be oppressive at instant speed, ambushing blockers and rewriting combat after attackers are declared; restricting activation to your main phase forbids all of that. What it does not forbid is the aggressive line, since you can pump before combat and swing with a fresh flyer that same turn. The restriction denies the surprise, not the beatdown. The hybrid pips let the whole engine run off either color in a Boros build, so the mana that casts it also feeds its activations without a hitch. Read one way it looks like a slow value creature; used correctly it is a launchpad, converting each stored liability into an extra evasive threat while the Giant grows into a serviceable attacker once the launches run dry.
