Hornbash Mentor
The design bet here is that trample is worth turning into a resource rather than a keyword. When it lands, a non-Human creature gets a trample counter, and the repeatable ability then piles +1/+1 counters onto everything carrying trample. That gating clause is the whole engine: the counters only reach creatures that already trample, so this rewards a board of big, punch-through bodies rather than a wide swarm of tokens. It sits in the counters-matter tradition where growth and evasion feed each other, but with a specific line drawn. Most anthem-and-counter designs pump the whole team indiscriminately; this one distinguishes the beaters that get through from the chaff that does not. The self-exclusion matters too. Because this is a Human Warrior, its own trigger can never target it, which pushes you toward a stable of behemoths for it to serve. The activation costs and taps it each time, so it wants a stalled or grinding board where you can afford to sink mana into escalation instead of tempo. As counter-synergy support it does one thing well and asks the deck to supply the trample it multiplies.
