Honored Dreyleader
The counter payoff that reads its board twice: once on the way in, once for every reinforcement that follows. The entry trigger scales off the width you already have (each other Squirrel and each Food, counted the moment it lands), so a green go-wide shell can drop this onto a full board and see it arrive as a genuine threat rather than the 1/1 the type line promises. What separates it from a plain enters-the-battlefield lord is the persistence: the second ability keeps stacking counters every time another Squirrel or Food enters afterward, turning each subsequent token into a growth trigger on this body specifically. Trample is the piece that converts all of that into damage rather than a stalled ground creature, marking it as the accumulator a token deck funnels its late-game into. The Food half of the equation is the sharper design note. Squirrels and Food are a deliberately intertwined engine, and by counting both, the trigger rewards the sacrifice-and-bake loops that would otherwise generate value without pressuring the opponent's life total. It sits at the point where a grindy Food economy and an aggressive Squirrel curve overlap, and it asks you to build so the two feed each other. The 1/1 base is the honest cost: without a board to read, it is nothing, and that emptiness is exactly what makes the payoff earned.
