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Moxonomy

Honed Khopesh

Artifact — Equipment1 generic mana

One mana for the Equipment, one mana to equip, +1/+1 on whatever creature wears it: this is Equipment stripped to its rate, the baseline every fancier piece of gear is measured against. There is no second ability, no synergy hook, no creature-type rider, just a permanent statline bump that survives the creature's death and reattaches to the next body for another mana. That permanence is the entire pitch over a comparable one-shot pump: a combat trick spends itself for a single turn, while this keeps paying out across as many creatures as you can feed it. The trade is tempo. Every reattachment is sorcery-speed and costs mana you could be spending on threats, so the +1/+1 reads less like a real swing and more like a small, repeatable tax you pay to keep a creature marginally larger. As curve-filling, it does honest work in a low-cost aggressive shell that wants to dump its hand and convert a wide board into a slightly bigger one; outside that narrow brief, the bonus is too small and the mana too precious. Its whole function is to define a reference point rather than to be exciting, the unglamorous rate that makes a +2/+2 or a keyword-granting Equipment look generous by comparison.

Honed Khopesh (akh)
AKH · #230common
Pricing
Normal: $0.08
Foil: $0.25
Oracle Text

Rules text

Equipped creature gets +1/+1. Equip 1 generic mana (1 generic mana: Attach to target creature you control. Equip only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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