Honed Khopesh
One mana for the Equipment, one mana to equip, +1/+1 on whatever creature wears it: this is Equipment stripped to its rate, the baseline every fancier piece of gear is measured against. There is no second ability, no synergy hook, no creature-type rider, just a permanent statline bump that survives the creature's death and reattaches to the next body for another mana. That permanence is the entire pitch over a comparable one-shot pump: a combat trick spends itself for a single turn, while this keeps paying out across as many creatures as you can feed it. The trade is tempo. Every reattachment is sorcery-speed and costs mana you could be spending on threats, so the +1/+1 reads less like a real swing and more like a small, repeatable tax you pay to keep a creature marginally larger. As curve-filling, it does honest work in a low-cost aggressive shell that wants to dump its hand and convert a wide board into a slightly bigger one; outside that narrow brief, the bonus is too small and the mana too precious. Its whole function is to define a reference point rather than to be exciting, the unglamorous rate that makes a +2/+2 or a keyword-granting Equipment look generous by comparison.
