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Moxonomy

Hollowhenge Overlord

Creature — Wolf4 generic manaGreen manaGreen mana

Werewolf tribal has always fought a scaling problem: the transformed cards hit hard individually, but the deck rarely built a board that snowballed. This answers that gap at the top end, converting a wide Wolf and Werewolf board into a doubling engine that generates a 2/2 token for every Wolf and Werewolf you control. The census reads at the beginning of your upkeep, so a first trigger off a modest board spirals on subsequent turns, each new Wolf feeding the next count. What sets the timing apart is flash. Most upkeep-triggered token engines are sorcery-speed liabilities that telegraph their presence and eat a removal spell before they ever tick. Flashing this in at the end of an opponent's turn shrinks that window, though instant-speed removal on their turn or in response to the trigger can still interfere before the board becomes what it is about to become. The 4/4 body is almost incidental; the payoff is the exponential growth clause, which turns a tribe historically defined by big lonely bodies into one that goes wide. It is a purpose-built tribal anchor rather than a generically strong creature, dead in any deck that is not already playing enough Wolves and Werewolves to make the count worth reading.

Hollowhenge Overlord (prm)
PRM · #95419rare
Pricing
Normal: $7.08
Foil:
Oracle Text

Rules text

Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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