Hollowhenge Beast
Five power, five toughness, five mana, and not a single line of rules text beneath the type line: this is the vanilla creature in its most exact form, the green baseline against which every keyword and every triggered ability has to justify its cost. The 5/5-for-five rate is the reference point the design team has used for decades to price abilities. A trampler costs a bit more, a flash threat costs more still, a body with an upside gets pushed up the curve or down in stats. This is the version with nothing added, which makes it the silent control in that experiment. Green has always carried these plain heavies as a way to fill out a common slot with raw board presence: something a deck short on tricks can simply cast and attack with, no decision tree attached. The card asks nothing and rewards nothing; it trades up against three- and four-drops, blocks most early threats clean, and dies to the same removal everything else dies to. That honesty is the entire point of a vanilla creature: it exists so that the cards around it can be measured, and so that a beginning player has a stat line to internalize before the keywords start piling on.
