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Moxonomy

Hold at Bay

Instant1 generic manaWhite mana

Seven is a strange number to prevent. Fog effects and damage-prevention spells live or die on whether their ceiling clears the threats actually in the format, and white's prevention spells have long oscillated between fixed amounts and open-ended walls. Seven points at instant speed for two mana is enough to blank nearly any single attacker or burn spell, but the design's quiet ceiling is the phrase "the next 7 damage," not "all damage": multiple sources chip through the shield in sequence, and once the seven is spent the rest lands. That makes it a precision tool rather than a true Fog. Against one big swing or one large burn spell it functions as a hard answer, soaking the hit and walking away; against a wide board it prevents the first chunk and lets the overflow leak. The "any target" clause is where the card earns its keep beyond defense, redirecting the prevention onto a creature mid-combat so a blocker survives or an attacker connects unscathed. It belongs to a long line of white preventatives that trade the all-or-nothing safety of a Fog for a fixed pool you spend deliberately, and the friction is that you have to read the board correctly: misjudge how the damage is divided and the seven evaporates against the wrong source.

Hold at Bay (bng)
BNG · #18common
Pricing
Normal: $0.08
Foil: $0.34
Oracle Text

Rules text

Prevent the next 7 damage that would be dealt to any target this turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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