Hoarder's Overflow
Wheel effects have always demanded a payment for their card advantage: Wheel of Fortune symmetrically refuels your opponent, Windfall keys off the biggest hand at the table, and the discard-your-hand-to-redraw line usually costs you cards you would rather keep. This one reframes the transaction as a savings account. The expend mechanic rewards a red midrange deck for the exact way it already plays, so stash counters accrue as a byproduct of curving out rather than a separate investment. That reframing solves a problem wheels have always carried: refilling too early throws away a hand you paid for, refilling too late leaves you flooded. Here the enchantment sets its own timer. Every turn you cast enough spells the eventual draw gets bigger, and you cash out on the turn a wheel would actually help. The sacrifice clause matters more than it looks: because the counters are locked into the permanent, this is not a repeatable engine but a single deferred payoff you build toward, then spend. The discard-then-draw ordering means an empty hand costs nothing to fire, turning what is usually a hand-emptying gamble into a clean reload once you have spent your resources. It is the rare card-draw enchantment that asks you to be patient with tempo rather than greedy with it, and it fits the color's identity as a resource that spends freely and wants to spend again.
