Skip to content
Moxonomy

Hired Torturer

Creature — Human Rogue2 generic manaBlack mana

The math here is the whole problem with the card: four mana and a tap to make an opponent lose two life, slowly, off a body that cannot attack. Note what the activation does not do: it drains the opponent's life without returning any to you, so even the slow attrition plan it gestures at runs colder than a real drain engine would. Defender prices that ability into pure repetition, and the rate is so far behind that no amount of grinding catches it up. The random hand reveal is the more curious half of the design: a small information leak the opponent cannot direct, a downgraded cousin of the targeted hand disruption black has always done better elsewhere. As a piece of attrition it belongs to a long line of black "tap to inflict life loss" engines, but it sits near the bottom of that line: too expensive to chain into a clock, too passive to defend the board it sits on, and offering an information trickle that rarely changes a decision. What it represents is a common-rarity attempt to bolt repeatable reach onto a wall, the kind of value creature that reads fine in a vacuum and falls apart the moment you count the mana spent per point of life lost.

Hired Torturer (dgm)
DGM · #25common
Pricing
Normal: $0.04
Foil: $0.20
Oracle Text

Rules text

Defender 3 generic manaBlack mana, Tap: Target opponent loses 2 life, then reveals a card at random from their hand.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close