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Moxonomy

Hindering Light

InstantWhite manaBlue mana

The cantrip is the whole point. As a counterspell, this is deeply conditional: it answers only spells aimed at you or a permanent you currently control, which leaves it dead against board-development, ramp, and combo pieces that never target. The narrowness buys back the card. A typical two-mana hard counter trades one-for-one and breaks even on cards; this one resolves and replaces itself in the same breath, netting a card while it answers the threat. The design logic is to hand you a hard counter at no cost in card economy by walling off the situations where one would be too strong: it catches the things you most want stopped (targeted removal on your commander, a Doom Blade on your bomb, a burn spell pointed at your face) while refusing to behave like a generic Counterspell. The line of countermagic that bolts replacement value onto a hard counter runs a long way back; this entry sits at the affordable, low-stakes end of it, where the protection is genuine but the conditional is the price of admission. It rewards being held up rather than spent, because the payoff is reactive: keep two mana open, dare an opponent to point a spell your way, and convert their interaction into a denied resolution and a fresh card at once. Note the control clause, not ownership: a permanent you own but no longer control falls outside its reach.

Hindering Light (ala)
ALA · #173common
Pricing
Normal: $0.24
Foil: $1.54
Oracle Text

Rules text

Counter target spell that targets you or a permanent you control. Draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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